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An cool idea for a circle

Discussion in 'Guilds, Circles and Warparties General' started by Solomon Hans, Apr 20, 2013.

  1. Solomon Hans

    Solomon Hans Cupcake

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    My friends an I still haven't chosen a guild yet, and we probably won't until we see how much time and investment we can put into the game, as well as seeing what kind of guilds need us (Most of us are tanks/healers/support), and what kind of guild we need. So in talking about this with them, we had an idea about a new kind of circle. Normally its hard to do this kind of thing in other games but with the circle idea, it would be interesting to make a "Free Agent" circle, where guildless who want to be picked up can party with others who like to run guildless, or are actually looking for a guild.

    Having recruitment officers from guilds in the circle would allow much easier guildie shopping and also encourage the free agents a chance to network and find a guild they are suited for. Just doing this kind of networking would make those "guild apps" be a lot less of a blind pick for recruitment, and a chance for everyone to have a feel for how things work with the other party. Guild shopping wouldn't have to be a chore. :) Personally, if it actually was a success, it'd be fairly easy to make a simple non-flashy website database of the free agents where they can answer many of those common guild questions on forms, sort them by prefered role(if any), Exile or Dominion, etc. and guilds can check them out instead of players filling out lots of forms many times, and guilds reading 1000 faceless apps. :confused:

    Normally, with most communities, this would be a flop. but you guys(the wildstar community) seems to be a bit forward thinking.

    Thoughts? :D
    Dysp likes this.
  2. Extatica

    Extatica Super Cupcake

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    I would make the following ''Circles'', your idea is nice too. But, well....i'm already in a guild :p

    For PvE:
    1. Healers
    2. Tanks
    3. People with certain Path's you like to quest with so you can do ALL content!

    For PvP:
    1. Strong BG people
    2. Strong Arena people

    For Random stuff:
    1. Housing circle (people like me who try to make the ''perfect'' house and show each other.
    2. Proffesion Circle! So i won't have to spamm chat with /trade chat LF Alchemist to create some raid pots...so save some gold on the pots instead of buying them from the AH. For each proffesion 2 people in the circle so like atleast 2 herbalists 2 alchemists 2 blacksmiths etc. (i just used random proffs).
    3. In real life friends! Can't forget those, unless we got some ''friends list'' aswell.
    4. Lore geeks.

    Then you ofc got your:
    Guild
    War-Party

    And i think all those things together will cover most holes ;) Can't really see any more real target's i want to contact with.....
  3. Solomon Hans

    Solomon Hans Cupcake

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    Yeah that sounds about right. I'm just curious if this would pick up traction at all. Guild recruiters speak out! :)
  4. Yorobashi

    Yorobashi Cupcake

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    I think it would be a great idea, I can't talk from the viewpoint of a small guild leader though, but with 40 man content I'm sure even moderately sized guilds like mine would love to have an easy way to pick up pugs for their raid groups :)

    Honestly though it wouldn't be much different from an LFG group in other games. It's been my experience than normally players who are guildless are so for a very good reason, either they're solo players who can't be bothered with large group activities like raiding or have been kicked out of their guilds for poor performance of one kind or another.

    Sure there are those who just have very little free time to raid, but that doesn't explain their reasoning behind not joining a community within a game to build friendships. Let's be honest, the only reason people get hooked on an MMO for more than a few weeks/months is because of the communities they become a part of.

    At any rate, if you and your mates are US based and are looking for a raiding guild hit up Special Delivery. Right now it's just our core group, but that's still ~20 people, we've gotten a few people from the forums too. We're really looking for any type of play style at the moment, as long as they're enjoyable company since most of our time together right now is just bsing and getting to know each other instead of being held to certain hours of play. But we'll start tightening our recruitment up closer to launch when we're filling out particular activity groups.
  5. Alverad

    Alverad Well-Known Cupcake

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    It's a good idea, different guilds recruit in different manners but this could be a nice alternative to spamming /x chat with recruitment slogans, but then, it's not something we, as guild ever did too often anyway. For years we recruited by organizing 25men alts runs on nearly weekly bases and inviting random people to them. It's worked wonders for us, practically eliminating the need to recruit via other means altogether.

    I can see this being a very useful tool though, especially considering that the game will be new, and quite obviously, there won't be any established, well known guilds at launch.
  6. SiegaPlays

    SiegaPlays "That" Cupcake

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    A circle for people looking for guild sounds good. Make recruiters from known guilds higher ranks and everyone else able to come and go as they please.

    A circle for free agents/mercenaries to fill up guild raids with would be nice, means a guild can do it from in the instance, rather than have someone run to town and start spamming.

    Personally I will be likely be looking for :
    Addon devs circle
    Machinima circle
    Pug'R'Us circle (or the free agent circle)
    Random circle - temporary project circle, got to have a spot left for circles needed for specific objectives...
    My own friends and family circle - unless it is the guild :p

    Guild ~ everything semi-serious PvE grouping
    Warparty ~ everything casual PvP
  7. Domi Dayglow

    Domi Dayglow Super Cupcake

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    I kind of like the idea of free agent circles. Especially since I really don't join guilds or anything to begin with. I often even turn off an areas general chat to keep constant spam away.

    In the first few hours when the game does go live I imagine that a lot of people will create small circles like this, inviting people to them that they have teamed with and had a good experience with. I guess with time a lot of the smaller circles would merge with each other, becoming bigger and bigger.
  8. Dualist

    Dualist Cupcake-About-Town

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    I kind of have this idea that Circles are somewhat similar to teams. Like for example, you might have a large organization, and within that organization there might be several specialist groups or even elite groups. I'm not sure how circles have been implemented and whether or not theyll lend themselves to my ideas but it would be cool to be able to gain an added level fo recognition beyond your guild tag.

    In a Wildstar context, perhaps players could organize themselves into circles within or beyond their guilds. For example, from what we know about Warplots, they require settlers to build up the fortress, PvPers to guard and attack in the PvP zone and raid teams to acquire boss mobs to utilize. Whether or not organizing these teams into circles will be necessary or even useful is a mystery to me. But how cool would it be to be recognized as "Raid Team Bravo" or whatever. Might help to foster an additional level of camaraderie amongst players. But there's also the flipside of alienating all outside the circle.

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