1. Hey Guest! If you're more than just a WildStar fan and want to keep up on the latest MMO news, reviews and opinion pieces then I'd like to suggest you visit our sister site MMO Central

Arkship 2013 - Community Questions Answered

Discussion in 'WildStar News' started by Zap-Robo, Feb 22, 2013.

Thread Status:
Not open for further replies.
  1. starspun

    starspun Well-Known Cupcake

    Joined:
    Aug 15, 2011
    Likes Received:
    399
    Trophy Points:
    63
    But /sit is completely different from actually sitting in a chair. :p
  2. Kurik

    Kurik Super Cupcake

    Joined:
    Oct 6, 2012
    Likes Received:
    1,082
    Trophy Points:
    113
    Location:
    Texas
    True, meant to say /sitchair like Lethality said where you have to actually aim it. :p
  3. Ingsoc

    Ingsoc Cupcake-About-Town

    Joined:
    Jan 22, 2013
    Likes Received:
    171
    Trophy Points:
    43
    Location:
    Dallas, TX
    I'm pretty disappointed in this announcement, but I'll be patient and wait to see what kind of content they offer for each raid size.

    My memories of the Vanilla WoW raiding model are quite different from yours. I remember there being a lot more 40-man content than 20 (5 raids and a number of world bosses vs 2 raids), and seriously inferior rewards in the 20-man raids.

    20-mans were not a legitimate progression path back then. Serious raiding guilds, if they ran them at all, did so on off nights and/or to gear up new members. You also had some smaller, causal guilds running them because that was the only end-game PvE content they had beyond UBRS. Granted the raids were fun (old ZG was one of my favorite raid instances), but there was no Tier progression and ultimately if you didn't raid 40-mans, you missed out on a lot of seriously cool content. There were no guilds that only focused on 20-man progression; at least, none that I ever saw.

    40-man guilds in Wildstar will absolutely raid 20-man content. I'm not sure why you think they would skip out on an alternate gearing path to speed up their 40-man progression, especially when competitive leader boards are involved.

    Again, I'll reserve judgment until I see the quality of 20-man endgame content. But with the way they have been hyping the 40-mans, I think "uneasy" is a good way to describe how I feel.
  4. John

    John "That" Cupcake

    Joined:
    Feb 11, 2013
    Likes Received:
    618
    Trophy Points:
    93
    Location:
    USA
    I was referring to the BC model (Zul Aman) where the ZA gear was on par with T5. I never suggested 40 man guilds wouldn't raid 20 man content, they definitely will, and that would seem to give them an advantage for sure. I guess a part of me kind of likes the hardline stance Carbine is taking, not spewing out the typical PR speak of "theres something for everyone". At least right now, it looks like top tier raid content will not be easily accessible to everyone without some work. Personally Im ok with this philosophy, you can make so much better game systems when you are not limited by the factor of trying to make things as accessible as possible to everyone. And thats true for everything, not just raiding.
    Gempulse likes this.
  5. Merketh

    Merketh Cupcake

    Joined:
    Aug 20, 2011
    Likes Received:
    6
    Trophy Points:
    8
    Location:
    Plateau of Leng
    good stuff, cheers!
  6. Lemonater

    Lemonater New Cupcake

    Joined:
    Apr 14, 2012
    Likes Received:
    2
    Trophy Points:
    3
    But will we be able to dance in the beds?

    Also, for the housing, since they have the option to add weapons (video), wouldn't it be fun to have a daily quest to go with that? Some sort of "Defend your house" event?
  7. John

    John "That" Cupcake

    Joined:
    Feb 11, 2013
    Likes Received:
    618
    Trophy Points:
    93
    Location:
    USA
    Daily quest and fun should never be in the same sentence :p
  8. Wreck

    Wreck Cupcake-About-Town

    Joined:
    Jan 15, 2013
    Likes Received:
    124
    Trophy Points:
    43
    Location:
    Jeddah, Saudi Arabia
    Daily quests killed WoW, I bet almost everyone agrees with me here. I would hate to see daily quests in WildStar.
    cali, 16bitbandit and Yakzan like this.
  9. Foxgloves

    Foxgloves Cupcake

    Joined:
    Feb 20, 2013
    Likes Received:
    58
    Trophy Points:
    18
    With as much work as they've done for supporting addons, it wouldn't surprise me if some addon made this a possibility.

    This was a really good collection of information that reinforces what Gaffney has said many times when he talks about the state of the genre. Very glad to know that being aware of what games need and putting them in this game has been a design concept from the beginning.

    So many little things that you don't realize matter a lot until you don't have them. Can't wait for more news from PAX.

    When daily quests are poorly implemented, don't give enough rewards, and feel punishing to miss them...then they are not a good feature.

    Daily quests can be done right though. There are a lot of ways to do them better than we're used to in other games...not sure why they haven't happened yet.
  10. Yakzan

    Yakzan "That" Cupcake

    Joined:
    Feb 16, 2013
    Likes Received:
    743
    Trophy Points:
    93
    Location:
    Iceland
    I know I'm treading on dangerous territory with some dangerous words, but perhaps dailies could be handled in a similar fashion as to how levequests were handled near the end of FFXIV 1.0? There, instead of having daily allotments, your allowance of leves increased every x hours or so and instead of resetting each day, it just built up to a maximum of like 99 or something like that. This way you aren't punished for not playing every day and can burn through your allowance at your own pace, not the pace the game sets for you.

    I'm personally sick of dailies after doing literally thousands of them in WoW and a few hundred in LotRO. At least something like the system proposed above is some sort of improvement, though certainly more improvements could be made to the system, if such a system were to be used.
  11. bitbandit

    bitbandit Cupcake-About-Town

    Joined:
    Feb 17, 2013
    Likes Received:
    55
    Trophy Points:
    28
    levequests were horrid due to being the exact same freaking thing over and over again( im fairly sure i killed every single warf rat on that damned continent). The whole system came off as horribly awkward, to me anyhow. Then again, most daily quests systems DO come off as the same old bs day in and day out. If this ends up being subscription based (which some ppl have pointed out is more likely than not) then unless they pull something awesome from the depths O nexus, we'll end up with chore like dailies (like WoW) where you feel like you MUST do them, which turns it into a chore, which kills the game experience pretty fast.
    Yakzan likes this.
  12. bitbandit

    bitbandit Cupcake-About-Town

    Joined:
    Feb 17, 2013
    Likes Received:
    55
    Trophy Points:
    28
    They said nope, issue with model clipping and all
  13. starspun

    starspun Well-Known Cupcake

    Joined:
    Aug 15, 2011
    Likes Received:
    399
    Trophy Points:
    63
    They said no to sitting in chairs. /sit is an emote and a separate thing entirely.
  14. patrick

    patrick New Cupcake

    Joined:
    Feb 3, 2013
    Likes Received:
    2
    Trophy Points:
    3
    very nice info still likeing the game more more ever day even when no new info has been let out. and alot of talk abou end game i bet right now half of the people saying end game ill be bad that u are going to forget all about the end game when it comes out (playing it so much and loveing it )
  15. patrick

    patrick New Cupcake

    Joined:
    Feb 3, 2013
    Likes Received:
    2
    Trophy Points:
    3
    it may but depends on what the dailys are
  16. Kakeru

    Kakeru New Cupcake

    Joined:
    Feb 18, 2013
    Likes Received:
    12
    Trophy Points:
    3
    Thanks for this! cannot wait!
  17. Veckna

    Veckna Well-Known Cupcake

    Joined:
    Feb 21, 2013
    Likes Received:
    388
    Trophy Points:
    63
    Location:
    UK
    There goes my life outside of raiding - I still remember EQ2 and Rift 'glowies' - the pokemon of the MMO world, gotta collect 'em all! Achievments are also like a red rag to a bull for me (got the insane title in WoW on my WotLK reroll :p).

    Edit: Excuse my bad manners - Thanks for the info/update there Mr Zap-Robo! (grovelling ftw :))
  18. emikochan

    emikochan New Cupcake

    Joined:
    Feb 23, 2013
    Likes Received:
    2
    Trophy Points:
    3
    Location:
    UK
    Aww instanced housing makes me sad :< I thought settlers would be able to make a mark on the world
  19. haggeragge90

    haggeragge90 New Cupcake

    Joined:
    Feb 21, 2013
    Likes Received:
    0
    Trophy Points:
    1
    I think you have missunderstood the purpose of settler. The housing system is something everyone does not only settler. What the settler does is affect the small towns and hubs spread out in the world and make them more rich on for example mount vendors, maybe auction houses. Who knows. Settlers is there to improve relationships between villagers and improve their hubs and towns overall etc. In a video i saw one of the designers mentioned that settlers could build a house with mountvendors where there otherwise wouldnt be any.
  20. ruff_ethereal

    ruff_ethereal Well-Known Cupcake

    Joined:
    Feb 22, 2013
    Likes Received:
    493
    Trophy Points:
    63
    Well, you will with establishing settlements, turning them into towns, improving them into cities, and making capitals. I'm pretty sure there will be a "Founding Fathers and Mothers" plaque for all the settlers who improve Nexus.
Thread Status:
Not open for further replies.

Share This Page