One of the key elements of WildStar is the Path system. All of us have different personalities which leads us to play our games differently from one another. Carbine seems to want to address this a bit with their Path system by rewarding us with extra adventures for our preferred playstyle. So it begs the question: Which path do you choose? Soldier where facing down insurmountable odds is the only thrill you get? Explorer where no nook nor cranny will be left uninvestigated, no stone left unturned? Scientist where the only nooks and crannies worth exploring are those that expand the mind? Settler where battles, and exploration, and knowledge take second stage to the most important thing: people? I tend to play healer and support characters so Scientist seems to be up my ally. A few articles suggested that Scientists can gain advantages against monsters in addition to other benefits. If I can utilize that to enhance my team it would be great. Learning about the world's mysteries seems fun too.