It's seems pretty standard nowadays that MMO's come with multiple difficulty's for their group/raid content. Now i realise they have already mentioned that fact encouters will change week from week. But that is not what im intrested in atm. What i'd like to know is your opinions on having a "Gatekeeper" test just like The Secret World did which enabled the player to access "Nightmare" mode of the group dungeons upon completion, but not before. See this video for a rough overview http://www.youtube.com/watch?v=js_S05pIKqQ For those that don't know, this is a solo only boss that you can access once you have completed all the group zones on the basic "standard" mode. You then get three options - one for each of the Trinity - healer/dps/tank. You choose and it then presented you with a fight revolving around said choice. For example as a tank, avoiding aoe's on the floor, spawning a dps that helps you but you have to make sure it doesn't peel and die (it has/had rediculously low hp - 1/2 shots tops and high dps output). All while making sure you don't die AND making sure you maintain a decent amount of dps and therefore out contribution to the groups we'd be tanking for. (It was a timed kill also) Thats just a tank. Each one is different. What this whole encouter does is stop just anyone being able to enter harder content without proving they are good enough to do so. We've all had someone who just dies, a dps who doesn't understand that maybe, just maybe, backing out from an an aoe is better than trying to top the parse, which results in them dying, again and again or a healer who can not keep anyone up except the person they are targetting. This is a pretty solid way of keeping those people out until they learn how the game works at a higher level and keeps the rest of us a bit more sane. Again for those of you who didn't encouter this, it was not "easy" by anymeans. But it certainly did its job. Most people spent hours doing it, quite a few people spent days and others just couldn't do it fullstop. Also bare in mind EVERYONE had access to every ability like any other player in game. Im pretty good with this stuff after years of DDR on contested mobs at endgame and it took me an hour (few mins per try). So whats your thoughts?