Edit: Yes i am aware of the problem with the name "Hardcore", and that it is not entirely appropriate for what we are discussing here. -------------------- Regarding the controversy on cross server LFG functions and its affects on the community. Please give us the option for a hardcore/oldstyle server! This would involve server side only LFG function and server side only PVP functions. Personally i remember the good old days of World of Warcraft(before crappy expansion packs!), when you knew the people you where raiding, questing, dungeon running and fighting in PVP. It creates a special sort of community, and granted it won't be for everyone. But the hardcore/oldstyle servers solve this issue. If you want to play casually, play on a normal server. This way the different player styles won't interfere with each other. Ps. Reguarding the "Option" for a server side only LFG function that is a toggle in the menu. This won't adress the possible problem that might occur. You need to make people commit to their decision when choosing playing style, otherwise the community will gravitate towards convenience. And if people rally feel like they have made a poor choice, they can always change server (could be without a fee once a given time period). -------------------------------------- Edit: I feel i need to add a few points to the conversation after reading the response. The point is not to make a "harder" gamestyle, but a different playstyle, and foster a different tighter community. And as an additional, conveniance is not always a good thing, just think for a second on that fact. A game is meant to challange us as players, otherwise whats the point of the exersize? I feel that this is a crucial point where the developers has to make a hard choice not to cater to what seems like the diplomatic way out. This is where World of Warcraft lost its glamour. Please don't repeat the same mistakes.