I've recently been wondering how healing would work in Wildstar. Currently, the only healing classes announced are the Spellslingers and Espers. And I also discovered, there's no place that really gives a basic explanation of "This is how healing will work in Wildstar, this is why it's effing amazing." Though this information does in fact exist, it's scattered all over the place. Which brings me to this thread. I'm going to be posting everything I can find about healers and how they'll work in Wildstar, in order to help give a basic understanding of how it will work in PVE and PVP without having to go look at over 30+ pages about Wildstar to find information about the subject. I'll be posting pretty much anything that would help visualize how one would heal in a raid or battle ground setting. from http://www.pcgamer.com/previews/wildstar-preview-2/ from http://www.mmo-game.eu/wildstar-q-and-a-session-with-jeremy-gaffney/ From http://massively.joystiq.com/2013/02/06/slap-a-rocket-on-a-pig-wildstars-modding-and-pgc-community/ From: http://www.zam.com/story.html?story=31745 So to summarize the information in what I've posted: - Healing will be working majorly on AOE telegraph spells - There will be single-target heals, however it will be more efficient to use AOE telegraph spells - You will have to communicate to people being healed to stand in your telegraph for heals - DPS and Tanks will also need to pay attention, and get into your heals during raids/BGs - Telegraphs will help lessen the communication required to get raid members to stand in AOE heals I hope this helps anyone who was wondering about healing. I however couldn't find any information on mana regen... Do feel free to contribute. Edit: Keep in mind that some information in that summary is speculation based on what I have read. Also, Carbine is a company that can and will change their system, so nothing is set in stone... Just covering my ass in-case I'm wrong about something.