One of the reasons I'm excited for Wildstar is that it seems like has something for everyone. You have your PVP and your PVE. Your solo and group content. It even has the path system which caters to different playstyles within the PVE subcategory. We can't seen any PVP content yet, but I'm sure it'll be just as diverse. But there's something missing. The RPers! The people who the RPG in MMORPG, and the people who Jeremy Gaffney said in a reddit AMA a while back are some of the hardest to make accommodations for within games. I am here to say nay! We actually fairly easy to please—it's just that the people behind the MMOs of today rarely give us the tools we need to foster a strong community. I'm excited that we were mentioned in the AMA, however.I once asked a SWTOR representative if they'd be doing anything for RPers in the game and he said they weren't trying to favor one group over the other—come launch, we didn't even have speech bubbles. However, the fact of the matter is a lot of tools that benefit RPers benefit the rest of the community as well. For example: 1. Speech bubbles. I know many MMO players who would consider a game very hard to play, if not outright unplayable, without them and yet you’ll find MMOs here and there that don’t have them. The last place you want to be looking in combat is at your chat box! Chances of Being in the Game: Confirmed here! 2. A smooth, customizable chatbox. Give us the ability to create custom channels. Let us make 'em pretty colors. Let us make the default channels (party, raid, say, etc) pretty colors too. Let us make the background darker for those of us with crappy eyes. One of my friend theorizes that the reason WoW's been around so long is that it has an excellent chat interface and it's easy to keep in touch with people. Considering that I've tried out quite a few of the MMOs that've come out over the years and haven't found anything better chat-wise, I'm inclined to agree with him. Chances of Being in the Game:Unknown. We'll have to see the chat system during a demo or beta. 3. A walk toggle and an emote function (/e) Ok, these are little more than fun things to mess around with for non-RPers, and RPers can get along without them (see: TERA online), but we definitely aren't that happy about it. Thankfully with the rise in popularity of jumping puzzles in MMOs, a walk toggle is becoming more and more essential to PVEers as well. Chances of Being in the Game: Likely. With jumping puzzles confirmed, I can't see them releasing without an ability to walk and various races walking are visible in this video at various points, so the animation is in the game. The emote function is confirmed here! 4. An Ability to Interact with the environment. Again, not game breaking for many PVE or PVPers, but there's something nice about being able to click on a chair and sit in it. I like my character being able to sit on stuff (and no not the awkward "jump up on the prop and type /sit to sit", the actual "click on the chair to sit and not look ridiculous whole doing so"). I use chairs as an example, but really anything that adds that extra level of immersion is really wonderful. Being able to get drunk off of purchased drinks, play an instrument or sheath/unsheath a weapon at will would be great—but I know this one is more difficult requests/suggestions because it requires animation. I'd be thrilled if any of this was implemented though, since Wildstar seems to really stress environmental factors in gameplay. Chances of Being in the Game: Unlikely/possibly unconfirmed. The Arkship community questions thread (located here) stated that you will not be able to sit in chairs due to clipping issues. I think this is really bizarre due to the emphasis on the housing system, and I hope they find a way around it! 5. The ability to have first and last names. Or just one name. Or a three part name that fits within character limits. I know I'm not the only one out there who hates competing for names on launch day, and some of my move favored names are, unfortunately, very common. And for PVEers, PVPers and RPers alike, being able to get that perfect name just rocks. Chances of Being in the Game: Unknown, but my gut says we're going to get stuck with one name. 6. An Appearance Tab.Wildstar has a really colorful palette- which is great!- but with that increase of color comes an increased chance of looking like a particularly murderous clown while leveling. Let's face it, everyone loves an appearance tab, 'cause who doesn't love looking awesome in an MMO? Chances of Being in the Game: Confirmed! 7. A Dye System. Or any way to customize armor. I realize this probably won't be a thing unless you guys have planned for it from the start—as far as I'm aware, no MMO has ever implemented a dye system post-launch. But hey, it's kind of fun to go hunting around for that last piece of armor that'll perfectly compliment your RP set. I did some poking around and learned that Wildstar is planning to make these two an actual thing, so yay! Chances of Being in the Game: Also confirmed! Let's party. Things that won't really benefit PVE or PVPers but would be a huge boost to the RP community: I think one of the biggest factors in deciding the size and strength of a RP community is how easy it is to get everyone on the same page and I think these things would be a huge boon to us. 8. No Cross Faction Language Barrier. While this is one of those things that I’d consider more a design choice than a necessity, it'd be awesome for the RP community. However, it doesn't have to be everywhere, and I'd be totally down with xfaction communication only being available in certain neutral areas. Let's be honest here, if people want to harass someone there are plenty of ways to do it without words, and without xfaction communication, how are hilarious scenarios such as this one going to take place? Chances of Being in the Game: Unlikely. With a two faction set up like WoW, all signs seem to point to no. However, with humans both Exile and Dominion side, it wouldn't be surprising if there was a common language between them. 9. A designated RP server. While RPers are pretty good at deciding on and declaring an unofficial RP server, I think a clearly marked RP server (or two) would be wonderful at directing newcomers where to go. Sure, I know to google around for where the RP community is located now, but way back when when I was just starting to get into MMO RP I would have had no idea where to go if it weren't for WoW having RP servers. Chances of Being in the Game: It depends. WoW has them, along with numerous other MMOs- actually pretty much every MMO I can think of off the top of my head- but we'll see if Wildstar follows the trend set by their NCsoft cousin, Guild Wars 2, which seemed to err on the side of "Roleplayers? What roleplayers??" 9. RP support on RP servers. Namely, a RP name policy. It doesn't even have to be that strictly enforced, but slapping a name change on Pooppants Mcgee who's running around griefing makes RPers feel appreciated and just as much a part of the game base as other players on non-RP servers. Chances of Being in the Game: Honestly, it all boils down to how much Carbine cares about the RP community. 10. A RP flag or built in description tool. Ideally, both! Similar to a PVP flag, knowing who's an actual RPer versus someone standing around in a nice looking leveling outfit would be great. And while I know Wildstar is focusing a lot on making mods very accessible and part of the game, having a description tool built into the official interface (at least on RP servers—or I guess the PVE/PVP people could use it as like a passive bulletin board when they're not in trade chat) would really help the RP community blossom. Chances of Being in the Game: How's that snowball in hell doing? So as things are now, there are quite a few things on this list that are confirmed to be in-game, and quite a few things that aren't. Now I've been a MMO RPer long enough to know that there's no way in hell we'll get all these features, but I wanted to get some discussion going and maybe, if the stars align right, someone at Carbine to see this and read it over. I don't want the game to be tailored to roleplayers—while games like Star Wars Galaxies were great for roleplaying in, they kind of sucked for everything else. But as much as I want an excellent game to play (which I think Wildstar will be), I want to have the tools available to really make my experience playing Wildstar the most fun possible for me and other roleplayers in the community. What do you guys think?