Over the years I have seen it all, a cloth class needed on plate even if our tank used all his extra money on pots to stay alive during the dungeon and needed that peace to upgrade his green chest. Too people after killing all mobs with out a single death leave after dieing once on a hard boss. I bring this up because I fear for the future of 5mans. With auto ques more people are willing to be <REDACTED>s and take everything even if someone in the group needs it. I find that no MMO now days dose anything about this worrisome, and I hope wildstar will be the first to put their foot done and do something about this growing poison in groups. I'm not sure what would be the best way of handling this, but here is my idea. Group ratings, when you are in a group at the end you rate each person you grouped with from -5 to +10 giving -'s to ninjas and que hopperes and +'s to good group members. And queing like rated players together so dicks can group with dicks and team players get to group with team players. I know that this could be abused, so maybe the higher your givin "group score" will count more than someone who's score is lower.