Patch Highlights This is the last patch before pre-order begins for WildStar! For those who wish to continue playing after March 19th, check the website to pre-order WildStar and get access to all the remaining beta weekends before we launch on June 3, 2014! No new content for this patch, but thousands upon thousands of bug fixes and polish! Due to the fast-moving nature of beta development, these patch notes are likely missing some changes. If you find anything important we missed, let us know on the forums and we will investigate! General Adjusted player collision boxes to reduce clipping into other players. Players can now dye all armor pieces. Visual improvements have been made to the skies across Olyssia, Alizar, and housing plots. Improved lighting in Everstar Grove and Walatiki Temple. Prestige and Renown are now using more distinct, unique icons. The beta NDA watermark has been disabled!! Fixed a bug where a player’s position was not being saved immediately after using a teleportation device. Bot and pet names are now restricted by the profanity filter. Fixed a bug which prevented players from changing realms once they were placed in the login queue. Players should now be able to resuscitate other friendly players in group PvE instances (Adventures, Dungeons, and Raids) once out of combat/encounters. Fixed an issue where the player could be stuck in a loading screen if they tried to join a dungeon or adventure through the matchmaking tool. Fixed an issue where players would be stuck at the loading screen when entering a cross realm world. Fixed a bug where player positions might be reverted to an older location after a server crash. There is now a half-second cooldown when swapping costume sets to prevent crashing your client. Inviting a player who has just exited the game, to join a group, will no longer disconnect the player sending the invite. Fixed a bug where items retrieved from the mail, would be missing the next time the player logged in. The GM support chat window will no longer steal keyboard focus, thus preventing players from playing normally while a GM is contacting them. Fixed a bug where the camp timer would incorrectly display when trying to camp in combat. Pressing “ALT-X” on a loading screen will no longer disconnect players from the world. Fixed a bug where targets were not deselected if players went beyond the max distance vertically (rather than horizontally). Reduced damage players would take from the terrain when sprinting or moving fast. Fixed a bug where the /resetinstances command could result in your group being split up the next time you entered a dungeon, adventure or raid. Level-up notifications can now be clicked for more info. Fixed a bug which allowed players to jump up steep slopes. Improved art representing prestige and renown. Players now receive more creature kill XP while grouped. This should fix an issue where it was more productive to play ungrouped alongside another player than to group up. Installation / Launcher Game Installer now has a dropdown menu that gives the option to either select an existing installation to play, or run an update. WildStar.exe now brings up the install dialog if it's run from a directory where WildStar is not installed. Installation type (All Users vs. Current User) is now explicitly set by user during the install. On the Installers EULA window, the 'Autodetected' language radio button is no longer selected by default. The Installers red EULA close button now works. The WildStar Launcher will now attempt to retry to download a file from where it last left off if it encounters a network error, rather than trying the file again from scratch. The launcher now supports the limiting of simultaneous download threads. Add "-downloads #" to the launcher shortcut if you wish to limit your simultaneous network connections. Trying to install WildStar to a FAT32 drive now displays an error message with appropriate text. The WildStar Launcher will now inform players when patching has failed because of an inactive/nonexistent internet connection. The Installer should now warn you that you do not have permission to install to a directory before reporting back a failure Guilds Guild Perk buffs will now properly display their remaining duration. Guild Ranks can no longer have duplicate names within the same guild. The Guilds ‘Message of the Day’ will now be sent to the chat log whenever a player logs in, and when it is updated. Guild bank tab visibility will now be properly determined based on the current rank of the character. A guild's name can no longer be changed after creating it. Characters General Fixed a bug which caused disconnecting on the character select screen. Adjusted camera so that players can now zoom in and see their characters from the front better. Players will be properly disconnected when idling for 10 minutes on the character select screen instead of being put into a state where they can no longer enter the world. When a character is deleted on the character selection screen, it now displays the correct effect. Emotes Added several new Chua animations. Player characters can no longer unsheathe their weapons while sitting. Items Esper and Spellslinger starter shoes no longer have a purple high heel icon. Gallantry Shoulder Plates now have an updated display with a proper texture. Merciless Pauldrons now have an updated display with a proper texture. Mechanist's Coretech Great Helm and Mechanist's Core-Reactor Great Helm have had their appearances updated. Vitalium Shawl now has an updated display with a proper texture. Liquid Confidence's icon now displays a ‘mai-tai’ instead of a ‘donut’. Items with expiration times and/or zone limitations now display the relevant text in their tooltips.