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Patch Notes - 04/24/2014 - Build 6650

Discussion in 'WildStar News' started by Zap-Robo, Apr 24, 2014.

  1. Zap-Robo

    Zap-Robo Administrator • King Cupcake

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    General
    • The level cap for pre-order characters has been raised to 25 (up from 20).
    • Character Select will now correctly display the new name of a character after a rename.
    • The Runecrafting station now properly opens when clicked.
    • In Runecrafting, the amount of diminished power for each rune slot is now displayed (runes slots are less powerful down the list).
    • Fixed a number of world crashes.
    • Optimized some network code to require less bandwidth for various elements of the game.
    • Resurrecting other players is now properly blocked in all group instances if any members of the group are in combat.
    Zones
    Algoroc

    • Grim's Lumber Mill: Fixed an error that was causing smoke visuals to infinitely stack on deactivated generators.
    Dungeons
    Skullcano

    • Veteran: Laveka now ignores combat timers and properly leash.
    • Disabled nameplates for flame walls.
    UI
    API Changes
    • The following Lua events were firing at unnecessary times and have been throttled: HazardsUpdated, RefreshHealthShieldBar, PlayerCurrencyChanged, Group_Updated, PersonaUpdateCharacterStats, WarplotBattleStateChanged, MatchingEligibilityChanged, LootRollUpdate, and MasterLootUpdate.
      • Added peObjective:GetObjectiveId(). This returns the ID of the peObjective user data object. This is used to distinguish the different objectives when displaying them in such UIs such as Warplots.
      • Added publicEvent:GetObjective(nObjectiveId). This returns the specific public event objective defined by the nObjectiveId.
    PvP
    Warplots
    • The Furnace, Gas Processing, and Nuclear Plant hazards will now extend through the generator area of the warplot.
    • Increased the damage frequency of the Furnace and Nuclear Plant hazards.
    • Fixed an issue where Warplot hazards effects could still be applied after player death and respawn

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