Is there any word from carbine about how, or even if, they have any plans to try to regulate the population distribution on the servers? Anyways, I had an idea that I think could work well to solve these problems. Problem We don't want some servers to have 10 times the number of players as others, but at the same time we don't want to lock the servers and prevent friends from being on the same server. Solution When a server's population becomes too high, list the server as full. A full server, however isn't inaccessible, but rather induces a wait of say 10 minutes to any new player trying to make a character on that server. This wait will deter anyone, but the extremely determined, to make a character on that server. If the wait time was 10 mins on a full server, and 0 minutes on any other, then I am willing to bet most people wouldn't sit around 10 minutes to join that full server unless they had good reason to.