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WildStar DevSpeak - Aiming

Discussion in 'WildStar News' started by Ico, Jul 11, 2013.

  1. Extatica

    Extatica Super Cupcake

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    You better begin worshipping the Rowsdowers!!!
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  2. Infamouz

    Infamouz Well-Known Cupcake

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    Now I truly am sorry I never built that fallout shelter after all. :(
  3. Ianpact

    Ianpact Cupcake-About-Town

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    If I recall correctly, it was something to the tune of it just made it too easy to avoid and also that it just caused too much going on with all the telegraphs showing up.
  4. Fudge

    Fudge Cupcake

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    I see, I guess that would make sense in 1V1. But in large wars or even 3 on 3 + it would be hard to avoid multiple telegraphs despite knowing where the skill will hit. Sucks it won't be in pvp, but can't wait to test out how it feels without them (not like I know how it feels to play with telegraphs though lol)
  5. Gamma

    Gamma New Cupcake

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    Excited to see some great steps forward...Can't wait to start playin some Wildstar!
  6. Onikoroshi

    Onikoroshi New Cupcake

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    Awesome DevSpeak! Aiming is one of my pet peeves about most MMOs. Although I'd *prefer* the reticle aiming (like in FireFall), this telegraph aiming is pretty cool too! Can't wait to try it out! :D
  7. Zellexe

    Zellexe New Cupcake

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    I am really enjoying these DevSpeaks. I wish more company's did things like this but I guess this is one of the many reasons Wildstar will be a success! Though I wish they showed a bit of higher level telegraphing to show what people will have to do to evade harder attacks.
  8. johnny

    johnny New Cupcake

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    oooh man all I can say is its tough to play but I love a challenge!
  9. Polecat

    Polecat New Cupcake

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    yeah man I can totally see them having a Engineer class int his game since the Animation reminds me a lot of Team fortress aaaand there doesn't seem to be a hunter/ranger type class yet.
    I think your on to something.

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