So one thing that got changed in B eta, after that article had been checked and approved, was that we have since removed the Guild limit/upgrades you can see in the interface. Guilds will now just start at the maximum cap of 500 members. We know there are some very large guilds out there who may go over this, but we're looking into if that can be expanded any further at launch. No promises (as always) but just wanted to keep you folks updated! On a more personal note; in response to the concerns that people will only group with guild mates. Is that such an issue? Firstly, PUGS will always exist as not all guildies will be on, and not all will want to do the same content. Secondly, MMOs are social and whilst a pickup group out in the world is okay, it's very easy for the social side to end once one person logs off. A guild is much more persistent and helps forge great friendships as well. Anyway, enjooooy.