Discussion in 'WildStar News' started by Zap-Robo, Apr 25, 2013.
Awesome stuff guys, great readz.
According to the details of the NDA (yes I read it all), the information is <redacted> for a period of 10 years, or untill Carbine release us in writing!
Lovely articles folks! Thanks for taking the time to give us a little peak into WS.
Great stuff Mizpah and Black Wolf!
Even though the specifics are <REDACTED>, the amount of sheer excitement you two have conveyed leads me to believe Carbine is making an epic experience.
Thanks for the read(s)!
Cheers gang, awesome read! The devotion and passion that the Carbine folks shine through in write-ups like these. It's a shame though, that you couldn't have said more about <REDACTED>...
Question to either of the wolves: concerning the bolded part, does that mean the games uses a rez system like GW2 where everyone can rez and its almost an expected part of battle?
Thanks to both of you for the articles - I enjoyed reading them. Glad you had a blast
Thanks for the articles, I liked them a lot .
Sorry, but I can't answer that.
Very good write-ups guys! i'm so excited to know that the boss fight is epic even though it's a low level dungeon.
Great articles, Stormtalon's Lair sounds really awesome.
Thanks a lot Mizpah and Black Wolf. Very fun to read how much fun you guys had.
Glad to hear telegraphs get complex, raids are gonna be intense!
Thanks for this great write-up of your experience! Was a fun and informative read!
Even though a lot was redacted, we still got lots of info on Arenas and the Dungeon combat difficulty. A long read, but rather nice one. I do feel sad that we all couldn't experience it
Both great reads, I'm glad that Stormtalon caught both BW and Mizpah off guard, too many MMO 5 mans these days are just a sideshow before raiding now!
Thank you for taking the time to sum it up for us. My excitement level just jump by +100000
Thanks to everyone that posted up details . Its great to hear about the pvp and general playstyle around this a little more
Taking away from this I'm excited for a few things;
1. Wildstars take on arena and combat sounds amazing. Jumping over LoS is a refreshing twist to the arena environment we are used to and I'm excited to see the arena maps.
2. The difficulty and mechanics of even the first dungeon in the game excite me for future content and raids.
3. From the description of the encounters there is either a) a mechanic to get back into the fight after you die i.e local respawn/ghost running in instances or b) In combat resses at even low levels
I'm once again left wondering if this game is going to be too hard for me to play. This isn't a criticism, and I'm not going to ask for anything to be changed.
I think knowing two things, if possible, will help to easy my concerns slightly: 1) Is there still tab-targeting? 2) Would a good tank be able to keep most telegraphs off the ranged DPSers? I'm not expecting to avoid them all, and I'm not adverse to some movement (I have cleared SWTOR's Eternity Vault, which required some movement.), but if I'm needed to be constantly dodging between attacks to stay alive, this won't be a game for me.